Khorne blood pool scenery – daemonic 40k terrain

Daemonic 40k terrain with Khorne icons and pools of skulls and blood
Finished product first!

One of my first events I felt safe returning to was an Inquisitor day at Warhammer world, run by venerable members of the Conclave with a familiar format. There are 3-4 time slots during the day, and everyone can have a crack at running a one-off game with a group of people they might otherwise not usually play with.

One of my many lockdown projects was a trio of 54mm Bloodletters, and I was eager to pit them against some worthy opponents. It wasn’t acceptable for them to simply be there though, clearly they needed some set dressing to add to the drama.

I already had a few odd Chaos-y bits, like the classic Warhammer Temple of Skulls kit, but I wanted something more Khorney. Perhaps it was time to delve into the mysterious realm of resin.

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Week 7: They look like us now | Necromunda: Moon of the Mad Magos

This is the seventh and final week of the Moon of the Mad Magos Necromunda campaign being run at Asgard Wargames.

Weekly event: They look like us now

The plan of the mad Magos is revealed. The finest fighters of Helicon have been replaced with gene-hanced replicas of themselves. Perfect Skitarii infiltrators with subdermal implants, lightning reactions, and the memories of all those who have died and been reclaimed by the moon. They can’t be reasoned with, they don’t feel pity, or remorse, or fear. And they absolutely will not stop, ever… until you are dead.

All scenarios contain a Murder Cyborg hidden among the fighters. 

Additionally, the strange devices previously ransacked by gangs turned out to be atmospheric stabilisers. The Badzone effects from the previous week are still in effect. You may permanently eliminate these effects from your settlement by removing a Xenoculum, Archeotech Device or Malefic Artifact from your gang list.

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Week 6: No Place Like Home | Necromunda: Moon of the Mad Magos

This is the sixth week of the Moon of the Mad Magos Necromunda campaign being run at Asgard Wargames.

Weekly Event: No Place Like Home

Storm clouds gather overhead. Settlements are plagued by swarms of cyber-flies and sentient oozes, while crushing winds and unpredictable night cycles disguise the moon rebuilding itself into new and terrifying configurations.

All settlements are affected by a permanent Badzone Event. The particular event is determined by checking the scenario’s defender and their settlement starting location. The event affects both defender and attacker.

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Chapter 2: Lost Hope | Inquisitor battle report | Scenario 5

This is the second Chapter mission battle report of the Crown of Bones Inquisitor campaign, where three warbands clash in the lost colony of Fengel’s Hope. All are pursuing leads to the Crown of Bones, some picked up from their investigations on the Ius Soli. One warband has beaten the others to the area and has laid a cunning trap…

This is fifth scenario in the campaign, the others being Annex side missions like last week’s Silent Choir. The stakes are higher in Chapter missions, as it costs a precious Resource to buy in to the scenario. Fail too many Chapter missions, and your warband might lose its place in the finale for control of the Crown of Bones…

Inquisitor board setup of a lost colony in a barren wasteland
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The Silent Choir | Inquisitor battle report | Scenario 4

This is the fourth instalent of the Crown of Bones Inquisitor campaign, and it’s another annex mission battle report (similar to last week’s Sundown on Skathi) between two new warbands in the campaign lead by rival Inquisitors.

In this battle report, both warbands are looking for the source of the encrypted message that catalysed the Crown of Bones investigation, and they have traced it to an abandoned astropathic spire in the middle of nowhere. They quickly realise the spire isn’t as abandoned as they’d hoped…

Star map with other briefing material, including an encrypted message that reads "Esteemed Inquisitor, I risk everything to send you this message. Something is rotten in House Dacien. I fear my peers have gone too far in their attemtps to reclaim our Household's former glory. Meet me at the time and coordinates encrypted in this message. Navigator Silvius Dacien."
Bottom left: the encrypted message in question
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