Orthesian Herald: session 6 – The Beast with the Broken Back

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Last time on the Orthesian Herald, our band of brave Explorers had fought off hordes of ravening Orks on the dead alien world of Gangue Prime to try and find the next piece of the map to the fabled treasure ship, the Righteous remit.

The monolith in the centre of the ruins, but imagine the ruins expand across the continent. (artist unknown – pinched from the internet)
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Meanwhile, on the Bench: Elysian Commission part 1

Finished articles first!

A while ago I made the hard call to put my Elysian Drop Trooper collection up on ebay. The last time they had rolled dice in anger would probably have been ten years ago, and since then had only been used as occasional proxy models and gathered dust. The money raised from them went to an outstanding cause, however.

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Meanwhile, on the Bench: Canals of Syracuse Magna

“As you near the water’s edge, the corpse-coloured province of Syracuse Magna looms in the distance. A thick, dark cloud hangs above it, and the iron-black sea reeks of stagnation and raw sewage. The omnipresent drizzle turns into thick gobbets of oily water falling from the sky. The sound of the heavy rain patters loudly off your driver’s metal hat.

You hug the coastline tightly, giving enough berth to the multi-storey hab blocks that loom uncomfortably outwards over the waters.  She picks an entrance to the maze of waterways and crumbling tenements that make up the district and the motor-skiff ambles lazily into a sluggish canal. A thick film of oil and offal covers the surface of the canal, and everything here reeks of rot

Despite the dilapidation and flooded tenement blocks, there is a semblance of life here. Citizens and labourers shuffle around in the shadows and under the cover of overhanging buildings. You catch the glint of every pair of eyes following you as your motor-skiff chugs down the canal.”

”Welcome to Syracuse Magna. May the light of the golden throne shine on you! Now get off my boat!”
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A Lioness in Winter: Tales of Onus

Great Uncle Thalus has been shot. Julia Griswold gingerly touches the entry wound in his forehead. She needn’t be worried she told herself, he’s pulled through worse. She recalled tales from her childhood about the fierce Great Uncle Thalus who was shot on twelve separate occasions. Perhaps it was because this is the first time he’d been shot after he’d already died. Thalus grinned back at her, his taxidermied arms wide in a welcoming embrace. She brushed some plaster dust off his uniform and straightened his medals.

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Orthesian Herald: session 5 – The Flickering Eye

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Navigator Mahd’Naz sends the translation estimates back to the Captain – 8 days in the warp to the Gangue system through calm warp currents to find the fabled treasure ship, The Rightful Remit.

The warp shutters roll down over the viewports, emergency lumens wash the bridge with a crimson glow and everybody lights their incense. As the Unbroken resolve hits the warp translation point, it fires a single defiant salvo from its macrocannons as unreality opens up and swallows the little ship whole.

First steps into the Nomads
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Meanwhile, on the Bench: Orthesian Dynasty Armsmen

Prepare to repel boarders!

With our Orthesian Dynasty Rogue Trader game well underway, the time had finally come to stop putting off making any cool models.

We had reached a juncture at the end of one session just before rolling initiative, and half the party were not present. They were being backed up by some NPC armsmen as I knew combat was coming and I didn’t want any players to sit out of dice rolling, so it was a perfect opportunity to assemble a few navybois for the upcoming session.

I’ve made a few different armsmen and House Guard in the past for different Dynasties – the Serafin House Guard are well-equipped, well-trained nobleborn soldiers with a stick up their ass, and the Zini armsmen are renegades with cobbled-together void suits. When those games fizzled out the models were repurposed as NPCs, so I needed something with a different flavour for the Orthesian Dynasty.

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