On last week’s MOTB we had a look at Arch-Militant Hyde, the first of Lord-Captain Patroneus’ crew and the rivals of the plucky Orthesian Dynasty. This week we’re looking at the second crewman, Explorator Eutropius.
Continue reading “Meanwhile, on the Bench: Explorator Eutropius”Orthesian Herald 8 – The Hatchling Worlds
- Previous: Session 7 – A Brother’s Calling
- Next: Session 9 – Claws in the Dark
- First: Session 1 – The Unbroken Resolve and All Those Who Sail Therein
+++++
The Explorers are in Telasco’s. It is early evening, and the din of the day shift has died down and the burble of the night-goers has begun.
You are in a red velvet booth sharing a bottle of Blood Sands wine from Imperial space. Through the iron lattice-work floor you can see the bustle of the Pit several storeys below you, the heat and odours of a day’s hard commerce wafting up beneath your feet, but drowned out by the perfumed finery of the rich and powerful who swan about the central dancefloor of Telasco’s
Telasco’s is unusually busy for this time of the evening, and the usual coiffured, amasec-swilling regulars who prop up the bar have been ushered away to their own booths.
It is the last day of repairs on the Unbroken Resolve, and your tech-crews report ready to cast off at first shift – they are good to go whenever you give the order.
Meanwhile, on the Bench: Lord-Militant Assamar Hyde
As our Orthesian Rogue Trader game gathers momentum, my eyes have been cast to counterparts of our seemingly unstoppable group of Explorers.
Where many of our players already have personal rivalries, either due to their backstories or in-game run-ins that have developed into feuds, none of them will have the same resources as a full-blown rival Rogue Trader Dynasty – House Patroneus.
A few weeks back I found myself dry-fitting odd parts of my bits box that didn’t have any other home – half a Commissar Gaunt, the overcoat from the Scions box set, that sort of thing. House Patroneus had already been established as rivals in name only by this point, why not add some flesh to those bones?
Continue reading “Meanwhile, on the Bench: Lord-Militant Assamar Hyde”An Interrogator Calls: Tales of Onus
Lightning bleaches the purple sky a milky white. The squat iron domes of Complex Priscilla weather the storm outside. The Administration of Kreato sit around a conference table, overlooking the Complex from on high. None of them look at the spectacle of nature ravaging their facility – their eyes are on the outsider who stands at the head of the table.
Continue reading “An Interrogator Calls: Tales of Onus”Orthesian Herald: session 7 – A Brother’s Calling
- Previous: Session 6 – The Beast with the Broken Back
- Next: Session 8 – The Hatchling Worlds
- First: Session 1 – The Unbroken Resolve and All Those Who Sail Therein
+++++
Laden with loot and buoyed up from their first successful adventure, our Explorers cast their gaze back to the stars to determine their next heading.
Meanwhile, on the Bench: Orthesian Reinforcements
Our Rogue Trader games have been going down really well, and the handful of armsmen I assembled for a warp incursion session went down a storm. The bits worked so well together, they were thematic and, most importantly, colour coordinated with the rest of the Dynasty. The only problem was that there wasn’t enough!
Continue reading “Meanwhile, on the Bench: Orthesian Reinforcements”Orthesian Herald: session 6 – The Beast with the Broken Back
- Previous: Session 5 – The Flickering Eye
- Next: Session 7 – A Brother’s Calling
- First: Session 1 – The Unbroken Resolve and All Those Who Sail Therein
+++++
Last time on the Orthesian Herald, our band of brave Explorers had fought off hordes of ravening Orks on the dead alien world of Gangue Prime to try and find the next piece of the map to the fabled treasure ship, the Righteous remit.
Meanwhile, on the Bench: Elysian Commission part 1
A while ago I made the hard call to put my Elysian Drop Trooper collection up on ebay. The last time they had rolled dice in anger would probably have been ten years ago, and since then had only been used as occasional proxy models and gathered dust. The money raised from them went to an outstanding cause, however.
Continue reading “Meanwhile, on the Bench: Elysian Commission part 1”Meanwhile, on the Bench: Canals of Syracuse Magna
“As you near the water’s edge, the corpse-coloured province of Syracuse Magna looms in the distance. A thick, dark cloud hangs above it, and the iron-black sea reeks of stagnation and raw sewage. The omnipresent drizzle turns into thick gobbets of oily water falling from the sky. The sound of the heavy rain patters loudly off your driver’s metal hat.
You hug the coastline tightly, giving enough berth to the multi-storey hab blocks that loom uncomfortably outwards over the waters. She picks an entrance to the maze of waterways and crumbling tenements that make up the district and the motor-skiff ambles lazily into a sluggish canal. A thick film of oil and offal covers the surface of the canal, and everything here reeks of rot
Despite the dilapidation and flooded tenement blocks, there is a semblance of life here. Citizens and labourers shuffle around in the shadows and under the cover of overhanging buildings. You catch the glint of every pair of eyes following you as your motor-skiff chugs down the canal.”
Meanwhile, on the Bench: Feral Orks
As you pick through the wreckage towards the great crystalline structure in the centre of the labyrinth you hear the sounds of gunfire and animalistic grunting. The snap of lasgun fire is unmistakeable, but there is a single noise that pierces the veil and sends a shiver down your spine. A single, howling, primal “WAAAAAAAGH!”