It is 1pm in the afternoon on the Celestine Wharf. It is raining, and the river carries the strong sense of mould. This man-made dead end of foul-filmed water is shadowed by the close press of warehouses from which loading spars spill their rusting chains to water at high tide.
The docks here are long unused and its bays are crammed with rusted cargo barges, while its warehouses are reputedly the haunts of dregs and gangs.
You had spotted some scum unloading cargo from an armoured motor-skiff on the corner of one of the docks. Questions turned to threats, and when the team’s face draws a hold-out dueling pistol worth more Thrones than the entire cargo of the ship, avarice overcomes the thugs.
At the boiling point of the exchange, you hear a deep guttural roar from around the corner of a warehouse.
After last week’s initial incursion onto the surface of Cilice, Captain Orthesian is glad to have a full complement of players once again. With a second incursion planned, and some first hand intelligence gathered about the locals, the players board an Aquila Lander (with the Junior Astropath Fez, Alyss, Felicity, Thud and Oggy-bong) and make their way down to Port Van Arkiel once more.
I got the new Necromunda boxed set back in Christmas and finished the Goliath half of the gangs that come with it back in February. To my eternal shame, the Eschers remained assembled but unpainted ever since. As a break from the Elysian Drop Trooper commission I’m working on, I thought I would treat myself to painting some acid green.
Storm-ridden Cilice Prime is circled and shrouded by swirling clouds and hurricanes. Beneath the storms, the peaks and valleys of Cilice’s jagged surface form a stark, beautiful landscape that was once dotted with the proud structures of a colony founded under the authority of Rogue Trader Van Arkiel.
There are is very little life recorded as native to Cilice bar its simple fungal life used in the production of Cilice Gyn. Continual gales carry the harmless spores far and wide amidst lightning and frozen hail.
This week’s MOTB is the third party member of House Patroneus’ elite staff, after Lord-Militant Hyde and Explorator Eutropius. They form the senior officers, advisors and bastard-hard combat group for Aoife Patroneus, the head of the rival Rogue Trader family to our own Orthesian Dynasty.
This is Battery Lord Kimbal, Master of Ordnance on board the flagship of House Patroneus, the Banshee. Although he has the highest honorific of Master of Ordnance and controls every weapon on the ship, he prefers his old title of Battery Lord from his time serving as master of a single battery of macrocannon.