The Gelt Journal – Part 4: Serendipity

The boy crumpled at the snarl of my autorifle. His sternum had been reduced to mincemeat from a burst of point blank supercavitating rounds. Gunfire erupted around us, as though exploding off the starting blocks to the sound of a race gun. Beyond the collapsing corpse of the boy more House Guard, hungry men in rich-man’s rags, scrambled for weapons or cover.

All except one – a bulky yet emaciated ghoul of man, his right arm cut off at the shoulder and replaced with a vicious bullet-spewing automatic rifle. Metal plating glinted through torn, leathery flesh and half his skull was given over to cybernetic targeting enhancements. My stomach tightened. It was no man but a man-shaped, brainless flesh-vehicle, lumbering forwards on ruthless subroutines to effectuate calculated slaughter: a combat servitor.

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Meanwhile, on the bench: Serafin House Guard

This is the first of a new weekly segment, Meanwhile on the Bench (or MOTB as it will inevitably be shortened to), a section looking at the many conversions and unfinished projects lying around (read: being worked on) the Dreadquill studio. Rather than shy away from public attention and treat my growing to-do list with shame and disappointment, it’s instead time to revel in the bits and pieces that go on underneath the layers of paint and swearing that make up the Dreadquill minis.

This week we introduce the first plucky bunch of Serafin House Guard, “the Glailwroth Few”, for use in our games of Rogue Trader. They are highly trained and educated field troops adapted to the brutal confines of boarding actions and void conflicts of the Serafin Dynasty fleet. They are few and far between, an elite cadre of warriors sworn to protect the Dynasty and its interests.

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The Asus Prime Kidnapping – Inquisitor Battle Report

“Emperor preserve us, Asus Prime is the only planet I’ve known that you can smell from space. Penal states, prison nations, cheap labour and, unfortunately, where our target is lurking. Quick in and out – we don’t want to be about when the chain gangs find out there are offworlders in a security blind spot…” 

The brief

The Asus Prime Kidnapping is a short mission between two small insertion forces on the prison planet of Asus Prime, both trying to collar a person of interest in both their investigations; a middle man for a xenos artifact smuggling ring called Krannich.

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The Gelt Journal – Part 3: Not Innocent

There was no noise save the crunch of broken glass underfoot and the last tapering exhale of the grav-chutes. The fireworks of battle could be made out beyond the reinforced stained glass behind the altar at the northern end of the shrine, but their report was muffled by the cold stone walls.

It’s size was modest, easily capable of housing some fifty worshippers at a time. Not enough for every soul on the estate, but certainly those of import. The walls were clogged with beautiful woven tapestries of Imperial saints and incense burners swung gently from the high vaulted ceiling. Rows of hand carved pews that had once stood rank and file for daily worship were being rearranged into defensive positions around the doors. Our master was wise to send us through the ceiling.

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The Gelt Journal – Part 2: Nimbus Fists

I had been weightless before. We would run zero-g drills in the Schola on holy days. As a treat the masters would let us dictate our learnings for the day, as a benevolent reflection of the God-Emperor’s grace. We would choose the zero-g chamber every time.

This was not that. The unnatural feeling of helplessness was present, but twinned with a fusillade assault on the senses. Your inner ear spins like a compass at magnetic north. Your body is pummeled furiously by nimbus fists, from which you cannot defend yourself as your arms are whipped back by invisible reins. You hear nothing except the roaring wind. You see nothing through tear-filled eyes. You tumble through the heavens with nothing but your grav-chute and the elusive memories of your aerial insertion training – two minutes of lying on an ammo crate on a guardsman assault course with a drill sergeant barking instructions like we were some thick-skulled ground-pounders.

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The Gelt Journal – Part 1: Dirtbound

A violent means to a better end; the more concentrated the application of violence, the longer and better the end result. That was the most resounding wisdom imparted to me from my upbringing. Tumbling through space at the speed of sound in an iron coffin was an outstandingly violent means to an end of the cold walls and stale air of our master’s void ship. As fire washed across the nose cone of our lander and the planet engorged in the front viewport, only a single thought occurred to me: was this a commendation or a condemnation?

I was joined in the passenger compartment of our lander by four others; two gunmen, a tech adept and a woman clad in full plate armour. The first shooter was wiry and run-down, with a ganger fauxhawk that had greyed earlier than his age belied. He was clad in quilted overalls sat underneath a guard-issue flak vest we had been assigned before our departure. My briefing told me he was a gunslinger named Proteus, a man whose past was not his own, the bullet scar on his left temple and barcode tattoo behind his ear confirming he was a mind-cleansed agent. Useful enough in a previous life to have his skills preserved, but not his memories.

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The Gelt Journal – Prelude

“I was not prepared for what I had seen. I had expected a paltry gathering of dead men’s dusty things, or some backwater squatters with zipguns holding up the local merchantry. Not… this.

Bile rose in my throat. My vision narrowed to a distant pair of pin pricks. My body rejected the nature of gravity and my head took leave of my senses. My previous life was vomited into the turbulent stream of my consciousness, but not the part I had expected. I had piled men as sandbags on Caltrax-9 and dug riot trenches through the tank-compacted bodies of water rioters on Daphnia, but those were not what I had flashed back to at that moment.

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Shapeways 3D printed 54mm weapon comparison

A few weeks back I saw this pack of 54mm weapons on Shapeways and I impulse-bought a set for three reasons;

  1. 54mm scale sci fi weapons have not been commercially available for almost 9 years
  2. People who make these kinds of things need to be supported, so there are more of these kinds of things in the future
  3. I’d not had a rainy day in a while to spend my rainy day fund on
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Primaris Space Marine 54mm weapon comparison

I’ve been eyeing up the Primaris Marines from GW’s new Dark Imperium box set with green eyes, partially because I’ve always been a fan of true-scale marines and partially because of those smexy new bolt weapons they’re all carrying. Given their new size, they *might* just be useful enough at 54mm scale to act as real bolters, rather than the current weenie 40k bolters in the massive ham-hands of Inquisitor models.

I borrowed a bolt rifle arm off a friend and did some bluetack and photoshopping, and I think the results speak for themselves.

Primaris Bolt Rifle 54mm dry fit
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