As part of a misguided attempt to build every kind of scenario objective or narrative prop mentioned in every Necromunda scenario (which at time of writing is about a hundred), this time I turned my hand to one of my favourite scenarios, Ghast Harvest.
Eagle-eyed viewers noticed a narratively-important piece of getaway scenery in last week’s Inquisitor battle report, and here it is in its full glory!
These forklift and flatbed truck MDF kits from the australian company MiniatureScenery.com, which aside from having an awful name to try and remember, has the best MDF vehicle kits on the market.
As part of my “build a honking great 54mm warehouse” project I envisioned some large scatter pieces to fill the aisles and cargo holds of the far future, but weren’t scale-dependent like cargo containers.
I shamelessly stole this idea from a regular at my FLGS Asgard Wargames many moons ago and I’ve kept it in the memory bank ever since (Thank you Ben Cane!). Now I had the time and justification to give it a go.
I’ve been on an Inquisitor kick recently, working on finishing some bits for an upcoming campaign with some chums. I’ve been finishing ancient WIP projects like Archmagos Quinne or Von Koppola, as well as building new pieces to furnish future battlegrounds.
This time I turned my hand to something different – building something new out of something old.
2022 is the year of Inquisitor. It divides perfectly by 54 (don’t look that up, just trust me) and I’ve got a big summer campaign planned that can’t possibly be stopped by another pandemic.
In anticipation I’ve been tidying up some long-standing WIP projects and building some 54mm scenery, like last week’s warehouse racking. The first to get photographed was this fancy lad, Nikolai ‘Face-Off’ Von Koppola, leader of the Koppola Independents and personal bodyguard to House Dacien.
A while ago I bought some wood in a Kickstarter and thought nothing of it. I had no idea what it would awaken in me.
Fast forward many moons and I have returned several times to MAD Gaming for their excellent modular wares. As part of one of those orders I picked up their rather excellent Warehouse Alfa 5 kit, which was ostensibly just a lot of shelves and boxes. Little did I realise just how many shelves and boxes I would get.
I have a penchant for tubular snacks, whether it’s a tower of pringles or a silo of twiglets, there’s something about a big foil-lined cardboard cylinder I find difficult to let go.
Last year I acquired some Galvanic Servohaulers to add some flavourful scatter to my games, and in my idling over the Christmas break discovered that the circular rail the crane sits on is the perfect diameter of the bottom of a Pringles tube. Haha jk but what if…
Last time we looked at the first wave of cultists for a Dark Heresy/Necromunda crossover project – a group of carnival miscreants called the Bedlam Feast. This time we’re looking at the cultists that infiltrate the upper echelons of society – the Red Revellers.
In the World That Was, I was running a Dark Heresy game that was entering its final stages of escalation. Our mid-high level characters had woken up naked and bloody in a pit of despair, deep in the filthy clutches of the Beast House. After escaping, they find themselves in the middle of an end-of-the-world carnival riddled with mutants, heretics and witches.
Where those three venn diagram circles overlap, you get the Bedlam Feast. A Chaos helot faction out for mayhem who have been responsible for several atrocities in our characters’ lives and are now moving to put their final plan into action. For this, I needed some cultists.
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