Meanwhile, on the Bench: Chrono-gladiators

The station-complex of Mercy holds many secrets, accommodates many factions and houses many attractions to the denizens of the Nomad Stars. One such attraction is the infamous Bazaar Arenas, home to all manner of blood sports and high-octane races round its treacherous circuits.

In addition to xenos-beasts, execution victims and gangers trying to prove their worth, the arena fights are dominated by merciless Chrono-gladiators of the Death Clocks guild – cybernetic pit fighters with implanted weapons, vat-enhanced muscles and injectors filled with cocktails of lethal combat drugs. All have a death switch installed – a ticking time bomb attached to the heart that is only set back by the act of slaughter.

For a Chrono-gladiator, death is life.

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Meanwhile, on the Bench: Ash Garrison Enforcers WIP

The planet of Syracuse is the biggest, most sprawling planet our plucky Dark Heresy acolytes will have been to so far in their illustrious crime-fighting careers. It is here they will finally meet their Inquisitor (after 4+ years of real life campaigning) and mingle with other acolytes of the Onus Region Conclave. They will receive their orders, be given a direction and then sent off to the arse end of the planet, Syracuse Magna, to pursue a lead on the potentially apocalyptic Samarra Dynasty.

We’ve already seen one of the factions of Syracuse magna, an organised crime syndicate called The Undertow, and now we’re having a look at their lawful (if not moral) counterparts, the Ash Garrison Enforcers.

A ‘Remedial’ team armed with lasguns with a long rifle or grenade launcher specialist attachment
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